in: Game Mechanics
Console Commands
UNDER CONSTRUCTION
Console Command List
The list of console commands is output to the in-game chat Windows, when you enter the command /cmdlist.
General Notes On Using Commands
- In keeping with Kord's convention, this table is sorted as it is by the output of the /cmdlist function. Data has been put into a spreadsheet for processing and formatting which is currently being updated as I test commands. I will try to capture changes to this page as appropriate, but no guarantees (they may get overwritten as updated). All previously documented commands are included, but many no longer work.
- This table can be sorted by columns. A helpful trick is to sort by Command, then by Category. Columns:
Command Variables - either as returned as an error code, or changed to be more descriptive. Category - This is arbitrary, but still helpful. Works? Yes indicates it has been tried and does work. No returns an error. No effect indicates the command is accepted, but results are unknown. STO is for Star Trek Online only. Since CO shares and engine with STO, commands show up here. STO documentation of commands is more robust, and some carry over to CO, but many do not. STO? is most likely for STO only. Cryptic Text - text as the cmdlist returns it. Notes - Usage notes and other things.
- Commands need to be prefixed with a forward-slash ( / ) when used directly, ( ie: via the chat prompt )
eg: [Chat] /cmds file
- When commands are used as part of an alias, they must not include the / ...
eg: [Chat] /alias aaa "Target_Teammate 2 $$ assist $$ DefaultAutoAttack 1"
Binding
You can bind a series of commands to a key. for instance:
/bind numpad5 "em dance_snake"
will cause you to execute /em dance_snake by pressing 5 on the numpad.
In this example: /bind numpad5 "em dance_snake$$local Dance, magic dance!"
will cause numpad 5 to make your character dance and speak simultaneously. The $$ is a separator for simultaneous actions. There is no known limit to how many simultaneous commands can be issued per bind.
Big Table of Console Commands
Command | Variables | Category | Cryptic Text | Works? | Notes |
---|---|---|---|---|---|
Interactcursor | Action | Interact with the entity or object underneath the mouse cursor. | Yes | ||
Cursorpopupmenu | Action | Displays the entity context menu on the entity underneath the mouse cursor. | Yes | ||
Cursorexecute | Action | Interacts with, displays a context menu, or attacks the object or entity under the mouse. | Yes | ||
BattleFormToggle | Action | Toggles BattleForm on or off | No Effect | ||
DefaultAutoAttack | <int> | Action | DefaultAutoAttack <1/0>: Enable or disable auto attack | Yes | Works more consistantly than -PowerTrayExec 0 |
InventoryExec | <int> <string> <int> | Action | Executes the first power on the item in the bag at the slot | ||
LootCancel | Action | Don't take loot, just destroy the client list | Yes | ||
PowerExecStruggleIfHeld | Action | Attempt to struggle out of a power | |||
Power_Exec_NearDeath | Action | Activates the appropriate NearDeath-related Power | |||
ToggleDefaultAutoAttack | Action | ToggleDefaultAutoAttack: Toggles the state of auto attack | Yes | ||
ExecActiveItemPowerInBag | Action | No comment provided | |||
Follow | Action | Follow: Follows the targeted entity | Yes | ||
FollowUntilInCombatOrInRange | <distance> | Action | No comment provided | Yes | Move up to <distance> of selected target |
Follow_Cancel | Action | No comment provided | |||
Follow_Resume | Action | No comment provided | |||
PowerSlotExec | <Active> <Slot> | Action | PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot | ||
PowerTrayExec | <Active> <Slot> | Action | PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot | Yes | |
TrayChangeIndex | Action | TrayChangeIndex <UITray> <Change>: Change the UITray's displayed Tray by a positive or negative amount. Will rollover in case of underflow or overflow. | |||
TrayExec | Action | TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot | |||
TrayExecByTray | Action | TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot | |||
TrayExecByTrayNotifyAudio | Action | No comment provided | |||
TrayExecByTrayWithBackup | Action | TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot | |||
UseDevice | Action | Use an item in a given invetory slot | |||
cursorClick | Action | No comment provided | |||
Power_Exec | Action | Activate a power by name | |||
Power_Exec_Category | Action | Activate a power by category | |||
PowerExecCategoryIfActivatable | Action | Activate a power by category | |||
interact | Action | Interact with the nearest interactable entity within range. | Yes | ||
interactIncludeVolume | Action | Interact with the nearest interactable entity within range, followed by volume | |||
interactOptionPower | Action | No comment provided | |||
interactOverrideClear | Action | Clears current interact override | |||
interactOverrideCursor | Action | Set entity/object under cursor to be interact target | |||
unifiedInteractAtCursor | Action | Interacts with the object under the cursor. | |||
SetFollow | Action | SetFollow: toggle follow | |||
aim | Action | No comment provided | |||
autoForward | Action | No comment provided | Yes | ||
autoForward1 | Action | No comment provided | |||
backward | Action | No comment provided | Yes | ||
backward1 | Action | No comment provided | |||
ctm_AttemptToShift | Action | bind this to a button to trigger tactical rolls towards the cursor | |||
down | Action | No comment provided | Yes | ||
down1 | Action | No comment provided | |||
forward | Action | No comment provided | Yes | ||
forward1 | Action | No comment provided | |||
left | Action | No comment provided | Yes | ||
left1 | Action | No comment provided | |||
mouseForward | Action | No comment provided | |||
right | Action | No comment provided | Yes | ||
right1 | Action | No comment provided | |||
run | Action | No comment provided | Yes | ||
slow | Action | No comment provided | |||
slow1 | Action | No comment provided | |||
turnleft | Action | No comment provided | Yes | ||
turnleft1 | Action | No comment provided | |||
turnright | Action | No comment provided | Yes | ||
turnright1 | Action | No comment provided | |||
up | Action | No comment provided | Yes | ||
up1 | Action | No comment provided | |||
walk | Action | No comment provided | |||
walk1 | Action | No comment provided | |||
a | Action | Resets your movement state | |||
PowersCancelAllActivations | Action | Manual attempt to cancel all current activations | Yes | Allows you to have your weapon out w/o target. 1) Keybind this command. 2) Charge power. 3) Interrupt power with keybind. | |
TrayElemDestroy | Action | TrayElemDestroy <Tray> <Slot>: Destroys the element in the tray at the slot | |||
TrayElemMove | Action | TrayElemMove <Tray> <Slot> <NewTray> <NewSlot>: Moves the element in the tray at the slot to the new location. Performs a swap if the new location is not empty. | |||
stuck | Action | Attempt to fix your character that is currently stuck inside something | |||
store_BuyItem | Action | Buy an item from a Store | |||
store_SellItem | Action | Remove Item from specific bag | |||
store_SellItemNoDialog | Action | Sell to the specified contact, must be one that allows dialog-less interactions | |||
TraySetIndex | Action | TraySetIndex <UITray> <Tray>: Set the UITray to display the specific Tray | Not in current cmdlist | ||
buildClass | <set> <string> | Build | Sets the class of a build | Starts with 0 | |
buildCopyFromCurrent | 5x <int> | Build | No comment provided | ||
buildCreate | Build | Makes a new build based on your current state | |||
buildName | <set> <string> | Build | Names a build | Yes | Starts with 0 |
buildSet | <set> | Build | Sets your build to the specified index | Yes | Starts with 0 |
buildSetItem | Build | Sets the item in iInvBag, iSlot to ilItemID which came from iSrcBag, iSrcSlot | |||
Camlook | Camera | Alias for Camera.Freelook {} $$ Camera.Rotate {} | |||
Camfar | Camera | Zoom the camera out | |||
Camzoominsmall | Camera | Zoom the camera in slightly | |||
Camzoomoutsmall | Camera | Zoom the camera out slightly | |||
Camzoomin | Camera | Zoom the camera in | |||
Camzoomout | Camera | Zoom the camera out | |||
Camsetlocktotarget | Camera | Lock or unlock the camera to the target | No | Unknown command "Gclcamsetlocktotarget". | |
lookDown | Camera | No comment provided | |||
lookUp | Camera | No comment provided | |||
camCycleDist | Camera | Cycle the camera distance between several preset values. | |||
camButton_LockAutoAdjust | Camera | No comment provided | |||
camButton_LockControllerControl | Camera | No comment provided | |||
CamReset | Camera | No comment provided | |||
cam_autolevel_interp_speed | Camera | No comment provided | |||
camdist | Camera | Sets the camera distance from the player | |||
cam_distance_interp_speed | Camera | No comment provided | |||
cam_far | Camera | No comment provided | |||
cam_mid | Camera | No comment provided | |||
cam_near | Camera | No comment provided | |||
camoffset | <float> | Camera | Sets the camera offset from the player | Yes | |
cam_pitch_interp | Camera | No comment provided | |||
cam_pitch_speed | Camera | No comment provided | |||
cam_yaw_interp | Camera | No comment provided | |||
cam_yaw_speed | Camera | No comment provided | |||
camToggleAimCam | Camera | No comment provided | |||
camToggleChaseCam | Camera | No comment provided | |||
camButton_Target_Lock_Toggle | Camera | No comment provided | |||
camUseAimCam | Camera | No comment provided | |||
camUseSTOTargetLock | Camera | No comment provided | |||
camUseChaseCam | Camera | No comment provided | |||
camTurnToFace | Camera | No comment provided | |||
setGameCamYaw | Camera | No comment provided | |||
camMouseLook | Camera | No comment provided | |||
camRotate | Camera | No comment provided | |||
showCamPos | Camera | Displays the camera's position | |||
texLoadNearCamFocus | Camera | Turn on/off loading textures near the camera focus, in addition to just near the camera. | |||
ShowGameUI | <int> | Camera | No comment provided | 1 = on, 0 = off | |
AdjustCamPitch | Camera | Tilts the camera up or down. | Not in current cmdlist | ||
AdjustCamYaw | Camera | Turns the camera left or right. | Not in current cmdlist | ||
demo_record | Capture | Start recording a demo, save it into FILE. The demo will be saved in the demos/ data folder, as FILE.demo. Note that not all events are saved into the demo, but most are. | Yes | ||
demo_record_stop | Capture | Stop recording any demos started earlier with DEMO-RECORD. The demo will be saved into the filename previously specified. | Yes | ||
demo_restart | Capture | Restart a currently playing demo. Playback will start up back at the beginning of the demo. | Yes | ||
timerRecordEnd | Capture | Stops any current profiler recording or playback | |||
timerRecordStart | Capture | Starts recording profiling information to the given filename | |||
Startchat | Chat | Make the chat window visible and give it keyboard focus. | |||
Startchatwith | Chat | Show char and prefill with the given text. | |||
Startchatslash | Chat | Start chat and prefill with a / (command). | |||
Startchatsemicolon | Chat | Start chat and prefill with a ; (emote). | Yes | ||
Startchatreply | Chat | Start chat and prefill with person to reply to. | Yes | ||
chan | Chat | Send a message to a channel. | |||
c | Chat | Send a message to a channel. | |||
t | Chat | Send a tell to a specific player. | Yes | ||
w | Chat | Send a tell to a specific player. | |||
Whisper | Chat | Send a tell to a specific player. | |||
r | Chat | Reply to recent tell. | |||
Say | Chat | Say something to the people near you. | |||
S | Chat | Say something to the people near you. | |||
Chat | Chat | Say something to the people near you. | |||
Yell | Chat | Say something to the whole zone. | |||
Supergroup | Chat | Say something on guild chat. | |||
Sgroup | Chat | Say something on guild chat. | |||
Sg | Chat | Say something on guild chat. | |||
Gu | Chat | Say something on guild chat. | |||
off | Chat | Say something on guild officer chat. | |||
O | Chat | Say something on guild officer chat. | |||
Group | Chat | Say something on team chat. | |||
Party | Chat | Say something on team chat. | |||
g | Chat | Say something on team chat. | Yes | ||
p | Chat | Say something on team chat. | Yes | ||
Chat_SetStatus | Chat | No comment provided | |||
ContactDialogEnd | Chat | Stop talking to the current contact. Safe to use if there is no current contact. This should be called instead of "ContactDialogEndServer" so that the client can validate that the player is actually in a contact dialog. Otherwise, there are some weird edge cases when multiple Contact Dialogs happen close together. | Yes | ||
create | Chat | Create and join a new channel | |||
channel_create | Chat | Create and join a new channel | |||
channel_join | Chat | No comment provided | |||
channel_leave | Chat | No comment provided | |||
Channel_RefreshAdminDetail | Chat | No comment provided | |||
Channel_RefreshSummary | Chat | No comment provided | |||
Channel_RefreshJoinDetail | Chat | No comment provided | |||
ChannelSend | Chat | Send chat to a channel | Yes | ||
guild | Chat | Send chat to other players in your guild. | |||
local | Chat | Send chat to other players in your vicinity | Yes | ||
officer | Chat | Send chat to other players in your guild. | |||
reply | Chat | No comment provided | Yes | ||
team | Chat | No comment provided | |||
tell | Chat | Private tell. Chat handles should be prefixed with an '@' character. | |||
zone | Chat | Send chat to other players in the same zone. | Yes | ||
channel_setcurrent | Chat | No comment provided | |||
channel_decline_invite | Chat | No comment provided | |||
chandemote | Chat | No comment provided | |||
cinvite | Chat | No comment provided | |||
chaninvite | Chat | No comment provided | |||
channel_invite | Chat | No comment provided | |||
channel_kick | Chat | No comment provided | |||
chanpromote | Chat | No comment provided | |||
channel_uninvite | Chat | No comment provided | |||
channel_destroy | Chat | No comment provided | |||
clevel | Chat | No comment provided | |||
mute | Chat | No comment provided | |||
caccess | Chat | No comment provided | |||
chanaccess | Chat | No comment provided | |||
channel_access | Chat | No comment provided | |||
channel_description | Chat | No comment provided | |||
motd | Chat | No comment provided | |||
channel_motd | Chat | No comment provided | |||
unmute | Chat | No comment provided | |||
ChangeInstance | Chat | change to an already created instance of the same map. Only worksa while not in combat. | |||
ChatFriendsOnly | Chat | No comment provided | |||
FriendsOnly | Chat | No comment provided | |||
ChatHidden | Chat | Toggle anonymous status | |||
anon | Chat | Toggle anonymous status | Yes | ||
hide | Chat | Toggle anonymous status | |||
ChatVisible | Chat | No comment provided | /unhide | ||
unanon | Chat | No comment provided | |||
unhide | Chat | No comment provided | |||
emote_notext | Chat | Emote, but without text. | |||
emote | Chat | Emote, failing if a preset emote is not found. | |||
em | Chat | Emote, using a plain text string if the emote is not found. | |||
me | Chat | Emote, using a plain text string if the emote is not found. | |||
e | Chat | Emote, using a plain text string if the emote is not found. | Yes | ||
afk | Chat | Mark yourself as away from the keyboard. | Yes | ||
away | Chat | Mark yourself as away from the keyboard. | |||
dnd | Chat | Mark yourself as "Do Not Disturb". | |||
trade_Accept | Chat | Accept the current trade offer. A trade completes when both players accept. | |||
trade_Cancel | Chat | Cancel the current trading session. | |||
anonymous | Chat | Turn on anonymous status (this command now returns "unknown command") | No | Not in current cmdlist | |
chanlist | Chat | List the channels the player is watching | Not in current cmdlist | ||
channel_info | Chat | List the members of the channel | Not in current cmdlist | ||
channel_list | Chat | List the channels the player is watching | Not in current cmdlist | ||
Chat_ProfanityFilter | Chat | Sets whether chat log entries should be filtered for profanity | Not in current cmdlist | ||
Chat_SetActiveWindowAlpha | Chat | Sets chat window alpha when active | Not in current cmdlist | ||
Chat_SetAnnotateAutoComplete | Chat | Sets whether the auto-complete suggestion list shows annotations, when available | Not in current cmdlist | ||
Chat_SetFontScale | Chat | Sets font scale for chat entries | Not in current cmdlist | ||
Chat_SetInactiveWindowAlpha | Chat | Sets font scale for chat entries | Not in current cmdlist | ||
Chat_ShowDate | Chat | Sets whether chat log entries should include dates | Not in current cmdlist | ||
Chat_ShowFullNames | Chat | Sets whether chat log entries with links to players should show @handles or not. | Not in current cmdlist | ||
Chat_ShowMessageTypeNames | Chat | Sets whether chat log entries should always show message types | Not in current cmdlist | ||
Chat_ShowTime | Chat | Sets whether chat log entries should include timestamps | Not in current cmdlist | ||
chatinfo | Chat | List the members of the channel | Not in current cmdlist | ||
cinfo | Chat | List the members of the channel | Not in current cmdlist | ||
clist | Chat | List the channels the player is watching | Not in current cmdlist | ||
uaccess | Chat | Set the user's access permissions for a channel (operator only) | Not in current cmdlist | ||
user_access | Chat | Set the user's access permissions for a channel (operator only) | Not in current cmdlist | ||
alias | Command | Create a more convenient alias for a longer command. You can embed "{}" in the command to replace any arguments to the alias in the aliased command. | Yes | ||
bind | Command | Bind a key to a command, and store it on your character. | Yes | ||
bind_load | Command | Load entity keybinds from ent_keybinds.txt. | Yes | ||
bind_load_file | <filename> | Command | Load entity keybinds from the given filename. | Yes | Loads ..\Champions Online\Live\<filename> |
bind_save | Command | Save entity keybinds to ent_keybinds.txt. | |||
bind_save_file | <filename> | Command | Save entity keybinds to the given filename. | Yes | Saves ..\Champions Online\Live\<filename> |
unbind | Command | Unbind a key stored on your character. | |||
unbind_all | Command | Unbind all keys for the current keybind profile | |||
MacroExec | Command | No comment provided | |||
MacroRun | Command | No comment provided | |||
bind_local | Command | Bind a key to a command. | |||
bind_local_load | Command | Load keybinds from keybinds.txt. | |||
bind_local_load_file | Command | Load keybinds from the given filename. | |||
bind_pop_profile | Command | Pop the given key profile from the stack | |||
bind_push_profile | Command | Push a specific key profile onto the stack | |||
bind_local_save | Command | Save keybinds to keybinds.txt. | |||
bind_local_save_file | Command | Save keybinds to the given filename. | |||
cmdlist | Command | Print out all commands available | Yes | ||
cmds | Command | Print out client commands for commands containing <string> | Yes | ||
unbind_local | Command | Unbind a key from a command (this happens automatically when rebinding as well). | |||
PowerTray_Slot | Command | PowerTray_Slot <TrayIndex> <SlotIndex> <PowerID>: Puts a Power into a PowerSlot; a PowerID of 0 means empty. NOTE: Tray index of -1 means current | PowerID is very elusive, appearantly each power change increments this, so determining your exact PowerID is character specific and nigh impossible. | ||
PowerTray_SlotNode | Command | PowerTray_Slot <TrayIndex> <SlotIndex> <PowerID>: Puts a Power into a PowerSlot; a PowerID of 0 means empty. NOTE: Tray index of -1 means current | |||
PowerTray_SlotSwap | Command | PowerTray_SlotSwap <TrayIndexA> <SlotIndexA> <TrayIndexB> <SlotIndexB>: Swaps the Powers in the PowerSlots across trays. NOTE: Tray index of -1 means current | |||
Power_Slot | Command | Power_Slot <SlotIndex> <PowerID>: Puts a Power into a PowerSlot; a PowerID of 0 means empty. | |||
Power_SlotSwap | Command | Power_Slot <SlotIndexA> <SlotIndexB>: Swaps the Powers in the PowerSlots | |||
MacroRemove | Command | No comment provided | STO? | ||
Macro | Command | No comment provided | STO? | ||
PowerTrayClear | Command | Remove all elements from a power tray; the tray number is 1-based, not 0-based. | Not in current cmdlist | ||
PowerTraySetSlot | Command | Put the given node or power into the given tray and slot. Both slot and tray | Not in current cmdlist | ||
GammaCalibration_Reset | Controls | No comment provided | |||
Options | Controls | Show the options screen. | Yes | ||
invertibledown | Controls | No comment provided | |||
invertibleup | Controls | No comment provided | |||
NavToPosition | Controls | No comment provided | |||
NavToSpawn_ReceivePosition | Controls | No comment provided | |||
ThrottleAdjust | Controls | No comment provided | STO | ||
ThrottleSet | Controls | No comment provided | STO | ||
ThrottleToggle | Controls | No comment provided | STO | ||
joystick_load | Controls | No comment provided | |||
joystick_load_file | Controls | No comment provided | |||
joystick_save | Controls | No comment provided | |||
joystick_save_file | Controls | No comment provided | |||
freeMouseCursor | Controls | No comment provided | |||
setMouseForward | Controls | No comment provided | |||
svChannelJoin | Controls | No comment provided | |||
svChannelLeave | Controls | No comment provided | |||
svMicSetLevel | Controls | No comment provided | |||
svSetMute | Controls | No comment provided | |||
svPushToTalk | Controls | No comment provided | |||
svSpeakersSetLevel | Controls | No comment provided | |||
teamHideMapTransferChoice | Controls | No comment provided | |||
UIRememberPositions | Controls | Whether to remember UI sizes and positions. On by default. | |||
process_priority | Controls | 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always | |||
suspendForcedMouselook | Controls | No comment provided | |||
comicShading | Controls | Enables postprocessing, outlining, depth of field, and shadows. | |||
d3d11 | Controls | Use the Direct3D 11 renderer device type | |||
d3d9 | Controls | Use the Direct3D 9 renderer device type | |||
deviceType | Controls | Use the specified renderer device type (valid options: Direct3D9, Direct3D11) | |||
disableMRT | Controls | Disables use of multiple render targets | |||
dof | Controls | Enable depth-of-field rendering | |||
outlining | Controls | Enable comic outlining | |||
postProcessing | Controls | Enable postprocessing | |||
shadows | Controls | Enable shadows | |||
water | Controls | Enable water effects | |||
screen_pos_size | Controls | Sets the current screen position and resolution. Usage: /screen_pos_size X Y Width Height | |||
screen | Controls | Sets or displays the current screen resolution. Usage: /screen Width Height | |||
gfxSettingsSetMinimalOptions | Controls | Called when running on old drivers or unsupported hardware | |||
togglefullscreen | Controls | Toggles fullscreen | |||
window_minimize | Controls | Minimizes the window | |||
window_restore | Controls | Toggles the window between restored and maximized | |||
rdrDisableSM2B | Controls | Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials | |||
reduce_mip | Controls | Reduces the resolution of textures to only use the reduced (mip-map) textures. | |||
renderScale | Controls | Sets the percentage of the display resolution to render the 3D world at | |||
renderSize | Controls | Sets the pixel resolution to render the 3D world at | |||
bloomQuality | Controls | Sets bloom quality, range = [0, 3] | |||
fxQuality | Controls | No comment provided | |||
msaa | Controls | Enables/disables multisample antialiasing | |||
useSM20 | Controls | Uses only SM20 | |||
useSM2B | Controls | Uses only SM2B and lower | |||
useSM30 | Controls | Uses full SM30 | |||
videoMemoryMax | Controls | Sets the maximum amount of video memory (in hundreds of MB) we will try to use. | |||
CharacterDetail | Controls | Sets entity detail scaling | |||
SoftwareCursorForce | Controls | Use a software cursor instead of hardware cursors (fixes issues on some video card configurations, but is less responsive) | |||
TerrainDetail | Controls | Sets terrain detail scaling | |||
WorldDetail | Controls | Sets world detail scaling | |||
autoEnableFrameRateStabilizer | Controls | Auto-enables /frameRateStabilizer as it feels appropriate | |||
disableAutoAlwaysOnTop | Controls | Disable setting the window to always on top while in the foreground | |||
disableSplatShadows | Controls | Turns off splat shadows | |||
disable_3d_texture_flush | Controls | turns off flushing of 3D textures after device loss. Flush and reload takes longer but fixes problems on ATI and Intel GPUs | |||
disable_multimon_warning | Controls | Disables displaying a warning about which monitor we're rendering on | |||
dynamicLights | Controls | Enables dynamic lights | |||
entityTexLODLevel | Controls | Sets the quality level for character textures. Normal values range from 0.5 to 10.0. | |||
forceOffScreenRendering | Controls | Forces off-screen rendering, may resolve rendering issues on some platforms (WINE) | |||
frameRateStabilizer | Controls | Enables hack that seems to stabilize the framerate on some NVIDIA cards | |||
gamma | Controls | Changes the gamma | |||
gpuAcceleratedParticles | Controls | Enables GPU-accelerated particle systems for increased performance on some systems | |||
hdr_max_luminance_adaptation | Controls | 0 = use log average luminance measurement, non-zero = use maximum luminance | |||
highDetail | Controls | Enables high detail objects | |||
highFillDetail | Controls | Enables high fill detail objects | |||
highQualityDOF | Controls | Enables/disables high quality depth of field | |||
higherSettingsInTailor | Controls | If available, users higher detail settings when in character creation/customization interfaces | |||
lensflare_quality | Controls | Changes lens flare quality level. 0 = simple, 1 = soft z occlusion | |||
lightingQuality | Controls | Sets various shader related rendering settings, only some values are allowed (0=low, 10=high) | |||
maxInactiveFps | Controls | Sets the maximum allowed framerate when the application is not in the foreground | |||
maxLightsPerObject | Controls | sets the maximum lights per object | |||
maxShadowedLights | Controls | sets the maximum shadow casting lights per frame | |||
maxfps | Controls | Sets the maximum allowed framerate | |||
poissonShadows | Controls | Enables and disables soft shadows (poisson filtering) | |||
reduce_min | Controls | Sets the minimum size that textures will be reduced to (requires -reduce_mip > 0) | |||
scattering | Controls | 0 = scattering off, 1 = scattering on high res, 2 = scattering low res | |||
softShadows | Controls | Enables and disables soft shadows (poisson filtering) | |||
soft_particles | Controls | Smooth particle intersections with geometry by fading out near the intersection | |||
ssao | Controls | Enables and disables screen space ambient occlusion | |||
target_highlight | Controls | 0 = simple targeting graphics, 1 = glowing outline/inline effect | |||
texAniso | Controls | Sets the amount of anisotropic filtering to use, reloads textures | |||
unlit | Controls | Turns off all lighting on objects and sets the ambient to the specified value | |||
useFullSkinning | Controls | Forces skinning to only two bones to improve performance ("Simple Skinning" in the Options screen) | |||
visscale | Controls | Sets world detail scaling | |||
vsync | Controls | Turns on or off vsync | |||
worldTexLODLevel | Controls | Sets the quality level for world textures. Normal values range from 0.5 to 10.0. | |||
invertUpDown | Controls | Inverts the InvertibleUp and InvertibleDown commands | |||
invertX | Controls | Invert the horizontal axis for movement controls | |||
invertY | Controls | Invert the vertical axis for movement controls | |||
reverseMouseButtons | Controls | Reverse the left and right mouse buttons | |||
alphaInDOF | Controls | Does world+character alpha objects before DoF pas | |||
disable_windowed_fullscreen | Controls | Disables going into full-screen windowed mode when maximized | |||
noClipCursor | Controls | Disables clipping of the cursor to a sigle monitor when running in fullscreen on PC | |||
noCustomCursor | Controls | Disable custom cursors, will just use the default Win32 cursor on PC | |||
noSleepWhileWaitingForGPU | Controls | Disables yielding the CPU while waiting for the GPU | |||
rdrMaxFramesAhead | Controls | Number of frames to allow the renderer to get | |||
rdrMaxGPUFramesAhead | Controls | Number of frames to allow the GPU to get from the renderer, 0 to disable | |||
useManualDisplayModeChange | Controls | Manually change the display mode for fullscreen settings, rather than allowing Direct3D to make the mode switch. | |||
sndDisable | Controls | Disable all playing of sound | |||
sndEnable | Controls | Enable playing of sound | |||
ui_resolution | Controls | Print the current UI screen resolution. | |||
ShowGameUINoExtraKeyBinds | Controls | This command does not add any keybinds for showing the UI when the user presses escape | |||
ui_TooltipDelay | Controls | Sets the additional delay, in seconds, before tooltips appear | |||
AutoDescDetailInspect | Controls | AutoDescDetailInspect <detail>: Sets the autodescription detail on inspect | y | ||
AutoDescDetailTooltip | Controls | AutoDescDetailTooltip <detail>: Sets the autodescription detail on tooltips | y | ||
schemes_SetCurrent | Controls | Sets your current control/targeting scheme to the given named scheme | |||
UIForgetPositions | Controls | Forget all saved UI positions/sizes | |||
SetHudShowDamageFloaters | Controls | Sets player damage floaters flag. | |||
SetHudShowInteractionIcons | Controls | Sets player interaction icons flag. | |||
SetHudShowPlayerTitles | Controls | Sets player titles flag. | |||
SetHudShowReticlesAs | Controls | Sets player reticle display. | |||
timecontrol_set | Controls | No comment provided | |||
pause | Controls | No comment provided | |||
timecontrol | Controls | No comment provided | |||
timecontrol_toggle | Controls | No comment provided | |||
unpause | Controls | No comment provided | |||
disableSM2A | Controls | Disables use of shader model 2.0a and higher | Not in current cmdlist | ||
disableSM2B | Controls | Disables use of shader model 2.0b and higher | Not in current cmdlist | ||
disableSM30 | Controls | Disables use of shader model 3.0 and higher | Not in current cmdlist | ||
enableClickToMove | Controls | No comment provided | Not in current cmdlist | ||
enableClickToMoveCameraAdjust | Controls | No comment provided | Not in current cmdlist | ||
enableClickToMoveCameraRelativeMovement | Controls | No comment provided | Not in current cmdlist | ||
enableClickToMoveQueuePowers | Controls | No comment provided | Not in current cmdlist | ||
enableClickToMoveTwoButton | Controls | No comment provided | Not in current cmdlist | ||
enableMoveToTarget | Controls | No comment provided | Not in current cmdlist | ||
lwShading | Controls | Enables postprocessing, depth of field, and shadows, with no deferred lighting | Not in current cmdlist | ||
rdrDisableSM2A | Controls | Disables use of shader model 2.0a and higher for the renderer only, leaving full-featured materials | Not in current cmdlist | ||
vertexOnlyLighting | Controls | Enables the vertex-lighting only path for low-end cards | Not in current cmdlist | ||
zfight | Controls | Exaggerates areas of possible z-fighting (on NV cards, simulates z-fighting that occurs on some non-NV cards) | Not in current cmdlist | ||
MailAcceptItems | Dead | Transfer items from the given mail item lot to your inventory. | No | ||
MailSend | Dead | Send a mail to someone. | Not in current cmdlist | ||
MailSendWithItems | Dead | Send mail with items attached. | Not in current cmdlist | ||
Superstats | Dead | Show/hide the superstat viewing screen | Not in current cmdlist | ||
Talents | Dead | Show/hide the talent viewing screen | Not in current cmdlist | ||
AcceptFriend | Friend | No comment provided | |||
Befriend | Friend | No comment provided | |||
FriendComment | Friend | No comment provided | |||
who | Friend | No comment provided | |||
findteams | Friend | No comment provided | |||
friend | Friend | No comment provided | |||
ignore | Friend | No comment provided | |||
ignore_spammer | Friend | No comment provided | |||
RejectFriend | Friend | No comment provided | |||
RemoveFriend | Friend | No comment provided | |||
Unfriend | Friend | No comment provided | |||
Whitelist_Chat | Friend | Toggles the whitelist for all chat. If enabled, you will only receive messages from friends, SG members, and Team members | |||
Whitelist_Emails | Friend | Toggles the whitelist for all chat. If enabled, you will only receive emails from friends, SG members, and Team members | |||
Whitelist_Tells | Friend | Toggles the whitelist for all chat. If enabled, you will only receive tells from friends, SG members, and Team members | |||
unignore | Friend | No comment provided | |||
RemoveIgnore | Friend | No comment provided | |||
LFGDifficulty_Mode | Friend | No comment provided | |||
LFG_Mode | Friend | No comment provided | |||
lfg | Friend | Toggle Looking For Group status | |||
lft | Friend | Toggle Looking For Group status | |||
Whitelist_Invites | Friend | No comment provided | |||
Whitelist_Duels | Friend | Set the Whitelist for duels | |||
Whitelist_PvPInvites | Friend | Set the Whitelist for duels | |||
social_blog | Friend | Create a blog post on all enrolled services | |||
social_enroll_reset | Friend | No comment provided | |||
social_screenshot | Friend | No comment provided | |||
social_screenshot_ui | Friend | No comment provided | |||
social_status | Friend | Update your status on all enrolled services | |||
social_tweet | Friend | A replacement for /tweet | |||
TeamUp_GroupRequest | Friend | No comment provided | |||
TeamUp_Join | Friend | No comment provided | |||
TeamUp_Leave | Friend | No comment provided | |||
TeamUp_NewGroupRequest | Friend | No comment provided | |||
Whitelist_Trades | Friend | Enable Trade Whitelist | |||
social_disable | Friend | No comment provided | Not in current cmdlist | ||
Whitelist_Guild_Invites | Friend | No comment provided | Not in current cmdlist | ||
ugc_MaybeShowReviewGen | Gen | No comment provided | |||
GenAddModal | Gen | Show a gen on the modal layer. | |||
GenAddWindow | Gen | Show a gen on the window layer. | |||
GenAddWindowPCXbox | Gen | Show a gen on the window layer that is specific to PC or Xbox. | |||
GenButtonClick | Gen | If the given gen is a button, click it. | |||
GenCycleFocus | Gen | Cycle focus between the given gens, or if called with just one gen name, set focus to that gen. | |||
GenCycleFocusReverse | Gen | Cycle focus between the given gens in reverse, or if called with just one gen name, set focus to that gen. | |||
GenListActivate | Gen | If the given gen is a list, activate the selected row. | |||
GenListDoSelectedCallback | Gen | If the given gen is a list, run the selected callback. | |||
GenListDown | Gen | If the given gen is a list, move the selected row down by one. | |||
GenListUp | Gen | If the given gen is a list, move the selected row up by one. | |||
GenMovableBoxResetAllPositions | Gen | Reset a movable box to its default position. | |||
GenMovableBoxResetPosition | Gen | Reset a movable box to its default position. | |||
GenRemoveModal | Gen | Hide a gen on the modal layer. | |||
GenRemoveWindow | Gen | Hide a gen on the window layer. | |||
GenRemoveWindowPCXbox | Gen | Hide a gen on the window layer that is specific to PC or Xbox. | |||
GenSendMessage | Gen | Send a message to a gen. | |||
GenSetFocus | Gen | Set focus to the given gen. | |||
GenSetText | Gen | Set the text of a gen text entry. | |||
GenSetTooltipFocus | Gen | Set tooltip focus to the given gen. | |||
GenSetValue | Gen | Set a value on a gen | |||
GenSliderAdjustNotch | Gen | Move a slider's notch, if interactive, by the given amount. | |||
GenSliderAdjustValue | Gen | Move a slider's value, if interactive, by the given amount. | |||
GenSliderSetNotch | Gen | Set a slider's notch, if interactive. | |||
GenSliderSetValue | Gen | Set a slider's notch, if interactive. | |||
GenJailReset | Gen | Reset all cells to their default sizes and positions. | |||
GenJailSink | Gen | Send the hovered jail to the bottom of the stack. | |||
gslInterior_AcceptInvite | Hideout | No comment provided | |||
gslInterior_DeclineInvite | Hideout | No comment provided | |||
gslInterior_ExpelGuest | Hideout | No comment provided | |||
gslInterior_Invite | Hideout | Invite another player to your hideout/bridge | |||
InteriorInvite | Hideout | Invite another player to your hideout/bridge | |||
HideoutInvite | Hideout | Invite another player to your hideout/bridge | |||
gslInterior_IsCurrentMapPlayerCurrentInterior | Hideout | No comment provided | |||
gslInterior_UseFreePurchase | Hideout | No comment provided | |||
RespecPowerTreesInvalid | Misc | Respecs your PowerTrees to nothing if they are currently invalid for some reason | |||
Killme | Misc | Will kill your character. Only use as a last resort if there is no other way to get unstuck | Yes | ||
Missiontoggletracked | Misc | Toggle whether a given mission is tracked | |||
Dropmission | Misc | Drop a mission | |||
Winamp | Misc | Connects a running winamp instance | |||
Itunes | Misc | Connects a running itunes instance | |||
Credits | Misc | Show/hide game credits | |||
Terms | Misc | Show/hide game terms of use | |||
Termsofuse | Misc | Show/hide game terms of use | |||
Clear | Misc | No comment provided | Yes | Clears chat | |
logout | Misc | Log out the current character. | |||
MakeCostumeJPeg | Misc | Write out a character's costume (by slot index) It uses project specific defined camera angles and is a 300 x 400 shot | Yes | ||
GameMenu | <int> | Misc | Opens the game pause menu | Yes | 1 works |
Login_Back | Misc | From anywhere in the character creation / login process, go back. Where you go back to depends on where you are. | |||
OpenUrlCmd | Misc | No comment provided | |||
bug | Misc | Report a problem with the game. | |||
tacticalSpecial | Misc | No comment provided | |||
WarpToRecruitHandle | Misc | No comment provided | STO | ||
SkipFMV | Misc | This allows the player to skip FMV | |||
Queue_JoinQueueWithPrefs | Misc | No comment provided | |||
twitter_watch | Misc | No comment provided | |||
tweet | Misc | Post a status update to Twitter | |||
loc | Misc | Global value for location | Yes | ||
CombatLog | <int> | Misc | No comment provided | Yes | 1 = on, 0 = off; Creates Combatlog.log file in the Champions Online\Live\logs\GameClient directory |
SafeLogin | Misc | if true, then log the player back into their most recent static map instead of anything else. (For instance, ifthe player is having trouble doing client patching for a NS map, they might be effectively blackholed and have to use this to back out | |||
crouch | Misc | No comment provided | No Effect | ||
netTimingGraph | Misc | No comment provided | |||
netTimingGraphAlpha | Misc | No comment provided | |||
netTimingGraphPaused | Misc | No comment provided | |||
netgraph | Misc | No comment provided | |||
tactical | Misc | No comment provided | STO | ||
screenshot_jpg | Misc | Save a screenshot | |||
screenshot_ui_jpg | Misc | Save a screenshot with the UI included | |||
screenshot | Misc | Save a screenshot | |||
screenshot_depth | Misc | Save a screenshot with the depth only | |||
screenshot_ui | Misc | Save a screenshot with the UI included | |||
fpsgraph | <int> | Misc | Enables a graph showing recent frame times | Yes | 1 = on, 0 = off |
fpshisto | <int> | Misc | Enables a histogram of frame times | Yes | 1 = on, 0 = off |
perFrameSleep | Misc | Adds a per-frame sleep to artificially reduce CPU/GPU usage to help with overheating (will also slow the game down) | |||
printStallTimes | Misc | Prints out the amount of time a stall took whenever a stall occurs | |||
showfps | Misc | Displays frame rate | |||
showmem | Misc | Displays process memory usage | |||
version | Misc | Displays the current build version | |||
ResourceOverlayLoad | <string> <string> | Misc | No comment provided | ||
BattleForm | Misc | BattleForm <0/1>: Disable/Enable BattleForm | |||
Buy_PowerTreeNode | Misc | Buy_PowerTreeNode <PowerTree> <Node>: Purchases the Node in the PowerTree | |||
PlayerRespawn | Misc | Respawns a player if all the conditions needed for respawn are met | |||
MailTakeItems | <int> <int> | Misc | Transfer items from the given mail item lot to your inventory including NPC mail items | ||
SetInvBagHideMode | Misc | Sets the hide costume mode for an inventory bag | |||
SetInvSlotHideMode | Misc | No comment provided | |||
SetInvSlotHideModeForEnt | Misc | No comment provided | |||
SharedBankFixupCheck | Misc | Set the ref to the container, do a shared bank create | |||
SharedBankInit | Misc | Set the ref to the container, do a shared bank create | |||
SharedBankLoadOrCreate | Misc | No comment provided | Hideout bank? | ||
SharedBank_AddNumeric | Misc | Add numeric to the shared bank | |||
StatsPreset_Load | Misc | No comment provided | No Effect | ||
StatsPreset_Reset | Misc | No comment provided | No Effect | ||
StatsPreset_Save | Misc | No comment provided | No Effect | ||
PowerEmit | <PowerID> <Emit> | Misc | PowerEmit <PowerID> <Emit>: Sets the emit point of the Power. PowerID of 0 applies to all Powers, invalid Emit reverts to default. | Yes | 0 works, otherwise PowerID is a mystery. |
PowerEntCreateCostume | <PowerID> <EntCreateCostume> | Misc | PowerEntCreateCostume <PowerID> <EntCreateCostume>: Sets the EntCreateCostume of the Power. PowerID of 0 applies to all Powers, EntCreateCostume of 0 reverts to default. | ||
PowerHue | <PowerID> <Hue> | Misc | PowerHue <PowerID> <Hue>: Sets the hue of the Power's FX. PowerID of 0 applies to all Powers, Hue of 0 reverts to default. | Yes | 0 works, otherwise PowerID is a mystery. |
ChangeMood | <moode> | Misc | No comment provided | Yes | <mood> = Normal, Courageous, Determined, Grim, Angry, Pleasant |
SetActiveCostume | <int> <build> | Misc | Sets active costume | Yes | <int> = 1, <build> starts with 0 |
entCmd_GemItem | Misc | No comment provided | |||
entCmd_UpgradeItem | Misc | No comment provided | |||
schemes_Reset | Misc | No comment provided | |||
gslCurrencyExchange_RequestUIData | Misc | No comment provided | |||
gslDiary_RemoveComment | Misc | No comment provided | |||
gslDiary_RemoveEntry | Misc | No comment provided | |||
GameAccountMakeNumericPurchase | Misc | No comment provided | |||
ItemAssignmentCancelActiveAssignment | Misc | No comment provided | |||
ItemAssignmentCollectRewards | Misc | No comment provided | |||
ItemAssignmentsCompleteNowByID | Misc | No comment provided | |||
ItemAssignmentRemoveSlottedItem | Misc | Test function to remove a slotted item from an active assignment | |||
SkipCutscene | Misc | This allows a player to skip a cutscene. This is only supported for single-player cutscenes such as zone flyovers. | |||
WarpToRecruit | Misc | No comment provided | STO | ||
CreateTrainerContactFromItem | Misc | No comment provided | |||
played | Misc | No comment provided | Yes | Time character played | |
unstuck | Misc | Attempt to fix your character that is currently stuck inside something | |||
RemoveAllSavedWaypoints | Misc | Clear your saved waypoints | |||
netTimingGraphPaused | Misc | No comment provided | |||
version | Misc | Displays the current build version | |||
ResourceOverlayLoad | Misc | No comment provided | |||
Buy_PowerTree | Misc | Buy_PowerTree <PowerTree>: If allowed, adds the specific power tree to the character though the transaction server | Not in current cmdlist | ||
Sharing | Misc | Show/hide social media settings | Not in current cmdlist | ||
Misc | Show/hide social media settings | Not in current cmdlist | |||
PetCommands_GlobalPetTrayExec | Pet | No comment provided | |||
CursorPetRally_BeginPlaceForEntity | Pet | No comment provided | |||
CursorPetRally_BeginPlaceForTeam | Pet | No comment provided | |||
DismissPetByID | Pet | No comment provided | |||
FillPetTeamList | Pet | No comment provided | |||
PetCommands_ClearAllPlayerAttackTargets | Pet | No comment provided | |||
PetCommands_ClearAttackTarget | Pet | No comment provided | |||
PetCommands_EnterCombat | Pet | No comment provided | |||
PetCommands_RequestResurrection | Pet | No comment provided | |||
PetCommands_SetAllPetsStance | <int> <string> | Pet | No comment provided | ||
PetCommands_SetAllPetsState | <state> | Pet | No comment provided | Yes | <state> = passive, assist, attack, or dismiss |
PetCommands_SetAllToFollowOwner | Pet | No comment provided | |||
PetCommands_SetAllToHoldPosition | Pet | No comment provided | |||
PetCommands_SetAllToOwnerAttackTarget | Pet | No comment provided | |||
PetCommands_SetSpecificPetStance | <int> <int> <string> | Pet | No comment provided | ||
PetCommands_SetSpecificPetState | <int> <string> | Pet | No comment provided | ||
RenamePet | Pet | No comment provided | |||
RenamePetFormal | Pet | No comment provided | |||
SavedPet_PetRegroupRequest | Pet | No comment provided | |||
SavedPet_Remove | Pet | No comment provided | |||
SetPetInvBagHideMode | Pet | Sets the hide costume mode for an inventory bag on a pet | |||
SummonCritterPetByDef | Pet | No comment provided | |||
SummonPetByID | Pet | No comment provided | |||
SetPetActiveCostume | Pet | Sets active costume | STO? | ||
trade_AddSavedPet | Pet | No comment provided | |||
pet_power_exec | Pet | Activate a power by name | Not in current cmdlist | ||
PetCommands_ClearTarget | Pet | No comment provided | No | Not in current cmdlist | |
PetCommands_SetMyTarget | Pet | No comment provided | No | Not in current cmdlist | |
powerstore_BuyPowerForPetFromItem | Pet | No comment provided | Not in current cmdlist | ||
queue_invite | Queue | No comment provided | |||
queue_inviteteam | Queue | No comment provided | |||
queue_kick | Queue | No comment provided | |||
queue_refreshQueues | Queue | No comment provided | |||
Queue_AcceptRematch | Queue | No comment provided | |||
queue_changemap | Queue | No comment provided | |||
queue_ChangePassword | Queue | No comment provided | |||
queue_ChangeSetting | Queue | No comment provided | |||
Queue_JoinActiveMap | Queue | No comment provided | |||
Queue_JoinBestMap | Queue | Joins a map with a guildmate, teammate, or friend - if possible | |||
Queue_Join | Queue | No comment provided | |||
Queue_JoinInstance | Queue | No comment provided | |||
Queue_JoinNextInstance | Queue | No comment provided | |||
Queue_JoinRematch | Queue | No comment provided | |||
Queue_JoinWithPassword | Queue | No comment provided | |||
queue_startgame | Queue | No comment provided | |||
Queue_TeamJoinBestMap | Queue | Attempts to put you and your team on a map with another guildmate, teammate, or friend | |||
aspectRatio | Screen | Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors) | |||
Ginvite | SG | Invite player to your super group | |||
Gacceptinvite | SG | Accept invite to join a super group | |||
Gdeclineinvite | SG | Decline invite to join a super group | |||
Gaccept | SG | Accept invite to join a super group | |||
Gdecline | SG | Decline invite to join a super group | |||
Gpromote | SG | Promote the rank of a player in your super group | |||
Gdemote | SG | Demote the rank of a player in your super group | |||
Gleave | SG | Leave your super group | |||
Gquit | SG | Leave your super group | |||
Gkick | SG | Remove a player from your super group | |||
Gboot | SG | Remove a player from your super group | |||
Grename | SG | Rename your super group | |||
Grenamerank | SG | Rename a rank of your super group | |||
Grenamebanktab | SG | Rename a bank tab of your super group | |||
Gsetpermission | SG | Set a permission of a rank in your super group | |||
Gsetbankwithdrawlimit | SG | Set a player's withdraw limit of your super group bank | |||
Gsetmotd | SG | Set your super group's message of the day | |||
Gmotd | SG | Display your super group's message of the day | |||
Whitelist_Ginvites | SG | Choose whether to whitelist guild invites | |||
Supergroup_Invite | SG | Invite player to your super group | |||
Supergroup_Acceptinvite | SG | Accept invite to join a super group | |||
Supergroup_Declineinvite | SG | Decline invite to join a super group | |||
Supergroup_Accept | SG | Accept invite to join a super group | |||
Supergroup_Decline | SG | Decline invite to join a super group | |||
Supergroup_Promote | SG | Promote the rank of a player in your super group | |||
Supergroup_Demote | SG | Demote the rank of a player in your super group | |||
Supergroup_Leave | SG | Leave your super group | |||
Supergroup_Quit | SG | Leave your super group | |||
Supergroup_Kick | SG | Remove a player from your super group | |||
Supergroup_Boot | SG | Remove a player from your super group | |||
Supergroup_Rename | SG | Rename your super group | |||
Supergroup_Renamerank | SG | Rename a rank of your super group | |||
Supergroup_Renamebanktab | SG | Rename a bank tab of your super group | |||
Supergroup_Setpermission | SG | Set a permission of a rank in your super group | |||
Supergroup_Setbankwithdrawlimit | SG | Set a player's withdraw limit of your super group bank | |||
Supergroup_Setmotd | SG | Set your super group's message of the day | |||
Supergroup_Motd | SG | Display your super group's message of the day | |||
Whitelist_Supergroup_Invites | SG | Choose whether to whitelist guild invites | |||
Sgroup_Invite | SG | Invite player to your super group | |||
Sgroup_Acceptinvite | SG | Accept invite to join a super group | |||
Sgroup_Declineinvite | SG | Decline invite to join a super group | |||
Sgroup_Accept | SG | Accept invite to join a super group | |||
Sgroup_Decline | SG | Decline invite to join a super group | |||
Sgroup_Promote | SG | Promote the rank of a player in your super group | |||
Sgroup_Demote | SG | Demote the rank of a player in your super group | |||
Sgroup_Leave | SG | Leave your super group | |||
Sgroup_Quit | SG | Leave your super group | |||
Sgroup_Kick | SG | Remove a player from your super group | |||
Sgroup_Boot | SG | Remove a player from your super group | |||
Sgroup_Rename | SG | Rename your super group | |||
Sgroup_Renamerank | SG | Rename a rank of your super group | |||
Sgroup_Renamebanktab | SG | Rename a bank tab of your super group | |||
Sgroup_Setpermission | SG | Set a permission of a rank in your super group | |||
Sgroup_Setbankwithdrawlimit | SG | Set a player's withdraw limit of your super group bank | |||
Sgroup_Setmotd | SG | Set your super group's message of the day | |||
Sgroup_Motd | SG | Display your super group's message of the day | |||
Whitelist_Sgroup_Invites | SG | Choose whether to whitelist guild invites | |||
Sg_Invite | SG | Invite player to your super group | |||
Sg_Acceptinvite | SG | Accept invite to join a super group | |||
Sg_Declineinvite | SG | Decline invite to join a super group | |||
Sg_Accept | SG | Accept invite to join a super group | |||
Sg_Decline | SG | Decline invite to join a super group | |||
Sg_Promote | SG | Promote the rank of a player in your super group | |||
Sg_Demote | SG | Demote the rank of a player in your super group | |||
Sg_Leave | SG | Leave your super group | |||
Sg_Quit | SG | Leave your super group | |||
Sg_Kick | SG | Remove a player from your super group | |||
Sg_Boot | SG | Remove a player from your super group | |||
Sg_Rename | SG | Rename your super group | |||
Sg_Renamerank | SG | Rename a rank of your super group | |||
Sg_Renamebanktab | SG | Rename a bank tab of your super group | |||
Sg_Setpermission | SG | Set a permission of a rank in your super group | |||
Sg_Setbankwithdrawlimit | SG | Set a player's withdraw limit of your super group bank | |||
Sg_Setmotd | SG | Set your super group's message of the day | |||
Sg_Motd | SG | Display your super group's message of the day | |||
Whitelist_Sg_Invites | SG | Choose whether to whitelist guild invites | |||
Sinvite | SG | Invite player to your super group | |||
Sacceptinvite | SG | Accept invite to join a super group | |||
Sdeclineinvite | SG | Decline invite to join a super group | |||
Saccept | SG | Accept invite to join a super group | |||
Sdecline | SG | Decline invite to join a super group | |||
Spromote | SG | Promote the rank of a player in your super group | |||
Sdemote | SG | Demote the rank of a player in your super group | |||
Sleave | SG | Leave your super group | |||
Squit | SG | Leave your super group | |||
Skick | SG | Remove a player from your super group | |||
Sboot | SG | Remove a player from your super group | |||
Srename | SG | Rename your super group | |||
Srenamerank | SG | Rename a rank of your super group | |||
Srenamebanktab | SG | Rename a bank tab of your super group | |||
Ssetpermission | SG | Set a permission of a rank in your super group | |||
Ssetbankwithdrawlimit | SG | Set a player's withdraw limit of your super group bank | |||
Ssetmotd | SG | Set your super group's message of the day | |||
Smotd | SG | Display your super group's message of the day | |||
Whitelist_Sinvites | SG | Choose whether to whitelist guild invites | |||
GuildBankInit | SG | Set the ref to the container, do a guild bank create | |||
GuildBankLoadOrCreate | SG | No comment provided | |||
Guild_AcceptInvite | SG | No comment provided | |||
Guild_AddCostume | SG | No comment provided | |||
Guild_ClearUniforms | SG | No comment provided | |||
Guild_Create | SG | No comment provided | |||
Guild_CreateEx | SG | No comment provided | |||
Guild_DeclineInvite | SG | No comment provided | |||
Guild_DeleteCostume | SG | No comment provided | |||
Guild_Demote | SG | No comment provided | |||
Guild_Info | SG | No comment provided | |||
Guild_Invite | SG | No comment provided | |||
GuildJoinAuto | SG | No comment provided | |||
Guild_Kick | SG | No comment provided | |||
Guild_Leave | SG | No comment provided | |||
Guild_MotD | SG | No comment provided | |||
Guild_Promote | SG | No comment provided | |||
Guild_Rename | SG | No comment provided | |||
Guild_RenameBankTab | SG | No comment provided | |||
Guild_RenameRank | SG | No comment provided | |||
Guild_RequestUniforms | SG | No comment provided | |||
Guild_SetAdvancedEmblem | SG | No comment provided | |||
Guild_SetAdvancedEmblem2 | SG | No comment provided | |||
Guild_SetAdvancedEmblem3 | SG | No comment provided | |||
Guild_SetBankItemWithdrawLimit | SG | No comment provided | |||
Guild_SetBankPermission | SG | No comment provided | |||
Guild_SetBankWithdrawLimit | SG | No comment provided | |||
Guild_SetColor1 | SG | No comment provided | |||
Guild_SetColor2 | SG | No comment provided | |||
Guild_SetDescription | SG | No comment provided | |||
Guild_SetEmblem | SG | No comment provided | |||
Guild_SetMinLevelRecruit | SG | No comment provided | |||
Guild_SetMotD | SG | No comment provided | |||
Guild_SetOfficerComment | SG | No comment provided | |||
Guild_SetPermission | SG | No comment provided | |||
Guild_SetPublicComment | SG | No comment provided | |||
Guild_SetRecruitCat | SG | No comment provided | |||
Guild_SetRecruitMemberVisibility | SG | No comment provided | |||
Guild_SetRecruitMessage | SG | No comment provided | |||
Guild_SetRecruitVisibility | SG | No comment provided | |||
Guild_SetUniformPermission | SG | No comment provided | |||
Guild_SetWebSite | SG | No comment provided | |||
Guild_Who | SG | No comment provided | |||
Guild_ClearLog | SG | No comment provided | Not in current cmdlist | ||
Guild_RequestLog | SG | No comment provided | Not in current cmdlist | ||
unaway | Status | Mark yourself as back at the keyboard. | |||
back | Status | Mark yourself as back at the keyboard. | Yes | ||
Assist | <name> | Target | Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target. | Yes | |
ClearTargetOrBringUpMenu | Target | If something is targeted, clear the target, If nothing is targeted, bring up the main menu. | Yes | ||
ClearTargetOrBringUpMenuIgnoreMouseLook | Target | No comment provided | |||
Target | Target | Target <name>: Targets the Entity with the matching name | |||
Target_Button_Clear | Target | No comment provided | |||
Target_Button_ModalCycle | Target | No comment provided | |||
Target_Button_Next | Target | Target the next enemy or friend in order | |||
Target_Button_Prev | Target | Find the previous targetable entity and target it. | |||
Target_Button_SetModalCycle | Target | No comment provided | |||
Target_Button_ToggleModalCycle | Target | No comment provided | |||
Target_Enemy_Near | Target | Targets the nearest enemy in view | Yes | ||
Target_Enemy_Near_AftArc | Target | Targets the nearest enemy in view and within the given aft firing arc | STO | ||
Target_Enemy_Near_ForArc | Target | Targets the nearest enemy in view and within the given forward firing arc | STO | ||
Target_Enemy_Near_SideArc | Target | Targets the nearest enemy in view and within the given side firing arc (starboard and port) | STO | ||
Target_Enemy_Next | Target | Targets the next enemy in view | Yes | ||
Target_Enemy_Player_Near | Target | Targets the nearest enemy player in view | |||
Target_Enemy_Player_Near_AftArc | Target | Targets the nearest enemy player in view and within the given aft firing arc | STO | ||
Target_Enemy_Player_Near_ForArc | Target | Targets the nearest enemy player in view and within the given forward firing arc | STO | ||
Target_Enemy_Player_Near_SideArc | Target | Targets the nearest enemy player in view and within the given side firing arc (starboard and port) | STO | ||
Target_Enemy_Player_Next | Target | Targets the next enemy player in view | |||
Target_Enemy_Player_Prev | Target | Targets the previous enemy player in view | |||
Target_Enemy_Prev | Target | Targets the previous enemy in view | Yes | ||
Target_Friend_Near | Target | Targets the nearest friend in view | Yes | ||
Target_Friend_Next | Target | Targets the next friend in view | Yes | ||
Target_Friend_Player_Near | Target | Targets the nearest friendly player in view | |||
Target_Friend_Player_Next | Target | Targets the next friendly player in view | |||
Target_Friend_Player_Prev | Target | Targets the previous friendly player in view | |||
Target_Friend_Prev | Target | Targets the previous friend in view | Yes | ||
Target_Manual_Modal | Target | Find the previous targetable entity and target it. | |||
Target_Self | Target | Target the current player | Yes | ||
Target_Teammate | <n> | Target | Target the Nth person in your team. | Yes | Works only with formed teams |
Target_Clear | Target | No comment provided | Yes | ||
targetCursor | Target | Target the entity clicked on. | Yes | ||
targetCursorOrAutoAttack | Target | Target the entity clicked on. | Yes | ||
Sharemission | <string> | Team | Share a mission with nearby team mates | ||
Invite | Team | Invite player to your team | |||
Accept | Team | Accept invite to join a team | |||
Decline | Team | Decline invite to join a team | |||
Request | Team | Request to join player's team | |||
Requestteam | Team | Request to join player's team | |||
Join | Team | Request to join player's team | |||
Jointeam | Team | Request to join player's team | |||
Acceptteamrequest | Team | Accept request from player to join your team | |||
Acceptrequest | Team | Accept request from player to join your team | |||
Declineteamrequest | Team | Decline request from player to join your team | |||
Declinerequest | Team | Decline request from player to join your team | |||
Teamcancel | Team | Cancel your request to join a team | |||
Cancelteam | Team | Cancel your request to join a team | |||
Cancelteamrequest | Team | Cancel your request to join a team | |||
Promote | Team | Promote a player to become your team leader | |||
Teamleader | Team | Promote a player to become your team leader | |||
Leader | Team | Promote a player to become your team leader | |||
Setchamp | Team | Set the sidekicking champion for your team | |||
Setchampion | Team | Set the sidekicking champion for your team | |||
Champ | Team | Set the sidekicking champion for your team | |||
Champion | Team | Set the sidekicking champion for your team | |||
Sk | Team | Turn on/off team sidekicking (sk 1 to turn on, sk 0 to turn off) | |||
Skon | Team | Turn on team sidekicking | |||
Skoff | Team | Turn off team sidekicking | |||
Sidekick | Team | Turn on/off team sidekicking (sidekick 1 to turn on, sidekick 0 to turn off) | |||
Sidekickon | Team | Turn on team sidekicking | |||
Sidekickoff | Team | Turn off team sidekicking | |||
Leaveteam | Team | Leave your team | |||
Leave | Team | Leave your team | |||
Teamdisband | Team | Leave your team | |||
Disbandteam | Team | Leave your team | |||
Disband | Team | Leave your team | |||
Teamquit | Team | Leave your team | |||
Quitteam | Team | Leave your team | |||
Kick | Team | Remove player from your team | |||
Kickteam | Team | Remove player from your team | |||
Kickfromteam | Team | Remove player from your team | |||
Boot | Team | Remove player from your team | |||
Teamboot | Team | Remove player from your team | |||
Bootteam | Team | Remove player from your team | |||
Bootfromteam | Team | Remove player from your team | |||
Setteammode | Team | Set how you handle team requests (open, closed, or requestonly) | |||
Mode | Team | Set how you handle team requests (open, closed, or requestonly) | |||
Tm | Team | Set how you handle team requests (open, closed, or requestonly) | |||
Teamlootmode | Team | Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) | |||
Setlootmode | Team | Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) | |||
LootMode | Team | Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) | |||
Lm | Team | Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) | |||
Roundrobin | Team | Set team loot mode to round robin | |||
Freeforall | Team | Set team loot mode to free-for-all | |||
Needorgreed | Team | Set team loot mode to need-or-greed | |||
Masterlooter | Team | Set team loot mode to master-looter | |||
Count | Team | Set team loot mode to count-based | |||
Setlootquality | Team | Set team loot quality threshold (white, yellow, green, blue, purple) | |||
Lootquality | Team | Set team loot quality threshold (white, yellow, green, blue, purple) | |||
Setquality | Team | Set team loot quality threshold (white, yellow, green, blue, purple) | |||
Quality | Team | Set team loot quality threshold (white, yellow, green, blue, purple) | |||
Slq | Team | Set team loot quality threshold (white, yellow, green, blue, purple) | |||
Lq | Team | Set team loot quality threshold (white, yellow, green, blue, purple) | |||
Team_AcceptInvite | Team | No comment provided | |||
Team_AcceptInviteSidekick | Team | No comment provided | |||
Team_AcceptRequest | Team | No comment provided | |||
Team_CancelRequest | Team | No comment provided | |||
Team_DefaultMode | Team | No comment provided | |||
Team_Mode | Team | No comment provided | |||
Team_DeclineInvite | Team | No comment provided | |||
Team_DeclineRequest | Team | No comment provided | |||
Team_Invite | Team | Invite another player to your team. | |||
Invite | Team | Invite another player to your team. | |||
Team_Kick | Team | Kick a player off your team | |||
Team_Leave | Team | No comment provided | |||
Team_Promote | Team | Promote team leader | |||
Promote | Team | Promote team leader | |||
Team_Request | Team | No comment provided | |||
Request | Team | No comment provided | |||
Team_SetChampion | Team | No comment provided | |||
Champion | Team | No comment provided | |||
Team_SetDefaultLootMode | Team | No comment provided | |||
Team_SetDefaultLootModeQuality | Team | No comment provided | |||
Team_SetLootMode | Team | Sets the team loot mode | |||
Team_SetLootModeQuality | Team | Sets the minimum quality for team looting | |||
Team_Sidekicking | Team | No comment provided | |||
Team_SetSpokesman | Team | Set team spokesman | |||
Team_SetStatusMessage | Team | Sets the team status message | |||
PrimaryMission | Team | Offer this mission to other nearby members of your team and make it primary | |||
Team_InviteMode | Team | No comment provided | Not in current cmdlist | ||
UGC.Costume.Create | UGC | No comment provided | |||
UGC.Item.Create | UGC | No comment provided | |||
UGC.Map.Create | UGC | No comment provided | |||
UGC.Costume.Delete | UGC | No comment provided | |||
UGC.Item.Delete | UGC | No comment provided | |||
UGC.Map.Delete | UGC | No comment provided | |||
UGC.Costume.Duplicate | UGC | No comment provided | |||
UGC.Item.Duplicate | UGC | No comment provided | |||
UGC.Map.Duplicate | UGC | No comment provided | |||
UGC.Do | UGC | No comment provided | |||
ugcEditorExportProjectSafe | UGC | No comment provided | |||
UGC.Map.Import | UGC | No comment provided | |||
ugcEditorImportProjectSafe | UGC | No comment provided | |||
UGC.PlayMap | UGC | No comment provided | |||
UGC.PlayMission | UGC | No comment provided | |||
UGC.Redo | UGC | No comment provided | |||
UGC.Save | UGC | No comment provided | |||
UGC.ViewEULA | UGC | No comment provided | |||
UGC.Undo | UGC | No comment provided | |||
UI | Show the in-game mail interface. | ||||
Cstore | UI | Show/hide the Micro-Transactions UI (for buying stuff with real money). | |||
Keybinds | UI | Show the keybinding interface. | |||
Rearrange | UI | Move or resize various elements on the screen | |||
Music | UI | Toggle MediaControl window | |||
uiOK | UI | Given so no unknown command message shows | |||
uiCancel | UI | Given so no unknown command message shows | |||
Uioption1 | UI | Given so no unknown command message shows | |||
Uioption2 | UI | Given so no unknown command message shows | |||
ScaleUI | UI | Scale the UI up or down. | |||
Uiscale | UI | Scale the UI up or down. | |||
Gamepadtray | UI | Toggle the tray designed to be used with a controller | |||
CostumeCreator.SetHoverMovable | UI | Set the hover pattern on the active part being edited | |||
ui_GenLayersReset | UI | Resets the layout, used for when the server updates movable window positions | |||
ui_load_file | <filename> | UI | Loads named UI Windows save file | Yes | Loads ..\Champions Online\Live\<filename> You may want to /bind_load_file to reset those if you have character specific keybinds. |
ui_load | UI | Loads default UI Windows save file | |||
ui_save | UI | Saves UI layout to default UI Window save file | |||
ui_save_file | <filename> | UI | Saves UI layout to named UI Window save file | Yes | Saves all positioning and keybinds to ..\Champions Online\Live\<filename> |
uiCancel | UI | Respond "Cancel" to an open dialog box; may not work in all dialogs. | |||
uiOK | UI | Respond "OK" to an open dialog box; may not work in all dialogs. | |||
RememberUILists | UI | Whether to remember UI List Column placement and width. | |||
RememberWindows | UI | No comment provided | |||
ResetHudOptions | UI | No comment provided | Not in current cmdlist | ||
SetHudOptionsField | UI | Sets overhead flags based on UI options. | Not in current cmdlist | ||
EM.Save | Unknown | No comment provided | |||
Inventory | Window | Show/hide your inventory | Yes | ||
Tickets | Window | Show/hide the GM help and bugs window | |||
Bugs | Window | Show/hide the GM help and bugs window | |||
Help | Window | Show/hide the GM help and bugs window | |||
missions | Window | Show/hide the overview for the mission journal | |||
Missionsactive | Window | Show/hide the mission journal | Yes | Brings up character specific missions. | |
Perks | Window | Show/hide the perks window | |||
Lore | Window | Show/hide the lore window | |||
Journal | Window | Show/hide the mission journal | Yes | ||
Crafting | Window | Show/hide the crafting UI | |||
Craft | Window | Show/hide the crafting UI | |||
Map | Window | Show/hide the map window | |||
Powers | Window | Show/hide the power viewing screen | |||
People | Window | Show/hide people UIs (friends, search, etc.) | |||
Friends | Window | Show/hide people UIs (friends, search, etc.) | |||
Social | Window | Show/hide people UIs (friends, search, etc.) | |||
Costume | Window | Pops up costume change UI | |||
Supergroupwindow | Window | Show/hide super group UI. | |||
Roles | Window | Show/hide builds and roles | |||
Status | Window | Show/hide your status/overview | |||
Builds | Window | Show/hide builds and roles | Yes | ||
Pvpreport | Window | Toggles the PVP report UI | |||
Pvpqueues | Window | Show/hide PvP/instance queues | |||
Queuealerts | Window | Show/hide PvP/instance queues | |||
Queueherogames | Window | Show/hide PvP/instance queues | |||
Emotes | Window | Show/hide emotes | |||
Emoteswindow | Window | Show/hide emotes | |||
Interactwindow | Window | Initiate interact UI | No Effect | ||
Targetinfo | Window | Opens the target information window | Yes | ||
Hideout | Window | Show/hide the Hideout Dialog | Yes | ||
Hideouts | Window | Show/hide the Hideout Dialog | Yes | ||
Alerts | Window | Show/hide the Alert Dialog | Yes | ||
Alert | Window | Show/hide the Alert Dialog | Yes | ||
Spectree | Window | Show/hide the Spec Tree window | Yes | ||
Spec | Window | Show/hide the Spec Tree window | Yes | ||
Calendar | Window | Show/hide the calendar | Yes | ||
Questionite | Window | Show/hide the currency exchange | Yes | ||
Currency | Window | Show/hide the currency exchange | Yes | ||
Exchange | Window | Show/hide the currency exchange | Yes | ||
Currencyexchange | Window | Show/hide the currency exchange | Yes | ||
Addfriend | Window | Alias for the friend command. Adds a player as a friend. | Yes | ||
Friendadd | Window | Alias for the friend command. Adds a player as a friend. | Yes | ||
SetFocusToCurrentChatTextEntryWindow | Window | No comment provided | |||
quit | Window | Close the window. | |||
CurrencyExchange_ClaimMTC | Window | No comment provided | |||
CurrencyExchange_ClaimTC | Window | No comment provided | |||
CurrencyExchange_CreateBuyOrder | Window | No comment provided | |||
CurrencyExchange_CreateSellOrder | Window | No comment provided | |||
CurrencyExchange_WithdrawOrder | Window | No comment provided | |||
Mission_SetAllMissionHidden | Window | Set all missions to hidden (for the hud), bHidden: 1==hide, 0==don't hide, -1==toggle | |||
Mission_SetMissionHidden | Window | Set this mission to hidden (for the hud), bHidden: 1==hide, 0==don't hide, -1==toggle | |||
PowerSlots_SetCurrent | PowerSlots_SetCurrent <Index>: Switches the currently active set of PowerSlots | No | Not in current cmdlist |
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